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	<title>Comments on: Douglas Wolk on Criticism</title>
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	<link>http://madinkbeard.com/archives/douglas-wolk-on-criticism</link>
	<description>{ Derik Badman&#039;s Writing on Comics (mostly) }</description>
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		<title>By: Mark Staff Brandl</title>
		<link>http://madinkbeard.com/archives/douglas-wolk-on-criticism/comment-page-1#comment-668</link>
		<dc:creator>Mark Staff Brandl</dc:creator>
		<pubDate>Wed, 24 May 2006 18:08:30 +0000</pubDate>
		<guid isPermaLink="false">http://madinkbeard.com/archives/douglas-wolk-on-criticism#comment-668</guid>
		<description>Geez --- if I do help you out, I had better PROOFread my own comments first --- I type to fast and click &quot;send&quot; too fast. Sorry about the plethora of typos above.</description>
		<content:encoded><![CDATA[<p>Geez &#8212; if I do help you out, I had better PROOFread my own comments first &#8212; I type to fast and click &#8220;send&#8221; too fast. Sorry about the plethora of typos above.</p>
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		<title>By: Mark Staff Brandl</title>
		<link>http://madinkbeard.com/archives/douglas-wolk-on-criticism/comment-page-1#comment-612</link>
		<dc:creator>Mark Staff Brandl</dc:creator>
		<pubDate>Thu, 18 May 2006 19:29:48 +0000</pubDate>
		<guid isPermaLink="false">http://madinkbeard.com/archives/douglas-wolk-on-criticism#comment-612</guid>
		<description>VERY good points about terminaology. on the one hand you define much of your world-of-possible-discussion simply by choosing or creating terminology. on the other, it all has to be understandable by a normal, intelligent reader (who may not be an &quot;insider&quot;). I created the term &quot;iconosequentiality&quot; out of necesity to describe the compositional trope I use in my own work and yet also to help gain a modicum of respect and understanding fo the inventiveness of comic artists (for use when talking to art historians and the like). Hmmm. &quot;Camera&quot; this and that has always bugged me --- because historically comic creators invented such techniques BEFORE cinema, yet film has had far better theorists, so their terms are more prevalent. Maybe &quot;viewpoint&quot; --- I don&#039;t know. I think we are stuck with &quot;camra angle.&quot; Many other terma are less loaded, so can be used. I think comic critics should become versed in literary terms to --- as much as I love Scott McCloud, in understang Comics he was often creating new terms for concepts that had long been discussed in philosophy and literature. Also ALL painting terms are now open season --- they are used by graphic designers as if they invented them (they are often taught that they did, which is false). They work for comics even better than for installations and the like. I look forward to your glossary of comic terms. I&#039;ll try to help out, if you would like.</description>
		<content:encoded><![CDATA[<p>VERY good points about terminaology. on the one hand you define much of your world-of-possible-discussion simply by choosing or creating terminology. on the other, it all has to be understandable by a normal, intelligent reader (who may not be an &#8220;insider&#8221;). I created the term &#8220;iconosequentiality&#8221; out of necesity to describe the compositional trope I use in my own work and yet also to help gain a modicum of respect and understanding fo the inventiveness of comic artists (for use when talking to art historians and the like). Hmmm. &#8220;Camera&#8221; this and that has always bugged me &#8212; because historically comic creators invented such techniques BEFORE cinema, yet film has had far better theorists, so their terms are more prevalent. Maybe &#8220;viewpoint&#8221; &#8212; I don&#8217;t know. I think we are stuck with &#8220;camra angle.&#8221; Many other terma are less loaded, so can be used. I think comic critics should become versed in literary terms to &#8212; as much as I love Scott McCloud, in understang Comics he was often creating new terms for concepts that had long been discussed in philosophy and literature. Also ALL painting terms are now open season &#8212; they are used by graphic designers as if they invented them (they are often taught that they did, which is false). They work for comics even better than for installations and the like. I look forward to your glossary of comic terms. I&#8217;ll try to help out, if you would like.</p>
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